One man army
"When Jonathan Hawkins started White Elk studio in 2014, it was a big adjustment in many ways. After all, he went from being one developer on a huge team (working on Sony’s God of War franchise) to exploring the uncharted territory of VR, initially on his own. But with the help of Unity, Hawkins created a prototype for a VR game within three months, which enabled him to get funding for Eclipse: Edge of Light." Read on here! With the help of the unity engine, small companies c